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Researching, writing, and illustrating the "isms"
A Visual Arts Instructor talks about the value of teamwork and creating
a product of substance with her "isms" project that paired up her art students with computer
applications students.
By Paula Guhin
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magine
you're a commercial artist--a client of the agency commissions illustrations for
his or her book.
That's how I began to introduce a cool
collaborative project to my Art III students. Mostly seniors, these talented
kids had rarely created works "to order" for others--except, of course, for their
regular class assignments. A pre-project survey revealed that just 35 percent of the
class had ever been commissioned to illustrate a concept that was not their
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 An art student and a computer
applications student work together on their research in the school's resource center.
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also knew,
from past experience with this same class, that many of them had difficulty with
the collaborative process. During a previous assignment done jointly with
another group, I'd observed problems with attitude and cooperation. The
students' reflective writing on that former occasion often had been filled with
complaints about partners.
And yet, in the "real" world, we must work together
and get along with many people. Cooperative classroom efforts are authentic
tasks that help our students prepare for the future.
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nother
experience sorely lacking in the education of some of my class members was art
history. A few had taken a course in it--but for many, unfortunately, it had
been a hit-or-miss element of their schooling.
That's why a study of the "isms" was so
important. I hoped my 19 students would be knowledgeable about styles, trends,
and art movements of the past. We would research Realism, Impressionism,
Expressionism, Fauvism, Cubism, Futurism, Surrealism and more, along with a
partner from a computer applications class.
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omputer
applications? While traditional "book learnin'" definitely has a place, the
Internet and a fabulous word processing program make the whole process more
exciting and interesting. Add scanned and digital images to the mix and the
students are hooked.
We two teachers started by first giving all 40
students, together, a very thorough overview of the project. It was imperative
that everyone understood our expectations clearly. To that end, we provided
handouts which included a rubric.
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econd, we selected partners
and randomly drew the "ism" which each pair would research. Then, in the
resource center, we began to investigate the chosen art styles. The student
teams were to develop a research paper, each pair of partners creating one paper
between them. Co-authoring would be a challenging task for many people.
We used the computer lab to
insert images into the papers, and we used MLA style (paper and electronic) to
credit all sources.
Most of the students' papers exceeded our hopes.
Using formative assessment, teacher-observation, and the rubric, we found the
students' success rate to be high--the grade curve was heavy on A's and B's.
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"While traditional "book learnin" definitely has a place, the
Internet and a fabulous word processing program make the whole process more
exciting and interesting."
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ut the project didn't stop there. Why not use
this newfound knowledge in another meaningful activity? The members of the other
class would write a piece of original literature: a poem, short story or personal
essay. My art students would illustrate their partner's piece, in the style of
their "ism." Working with the writer to complete their "vision" and customizing the
art to complement the writing, was a tricky task. My students' work was to
pertain to the creative writing appropriately.
The artists
used the materials of their choice and worked no larger than our scan bed, 9 x
14". Of course we could have taken photos of the art with a digital camera, too.
The partners then inserted the digital images into the computer documents (the
original poems and stories), and we were ready to publish!
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e used a secret ballot to award one artist the
honor of having her illustration on the cover of our "book." And a substantial
compilation it was, laminated and bound with a "comb." Every participant
received a copy, as did our principal, school board and resource center.
The students learned the value of teamwork in
creating a product of substance. They also learned more about research, grammar,
punctuation, sentence structure, creative writing, and art. Technology enhanced
the process in several ways: First, the students participated in stimulating
activities which interested them, and thus engaged learning took place. Second,
the ease of desktop publishing made possible an impressive, meaningful product
which we could not have afforded otherwise.
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he
interactivity involved with this project motivated the students well. Rather
than a passive learning environment, we enjoyed an active, constructivist one. I
believe an exploration of the past and collaborative, significant tasks in the
present are the best kinds of preparation for the citizens of the future.
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